I have been into it since like, 2015, lol, and yeah, the gameplay itself is more just like doding a few things occasionally. ![]() Thanks a lot dude, Undertale isn't actually just good because it has such a good story and because it has such an accessible community. I managed to edit weapon sprites before and it worked but I can't edit just normal textures that are on the floor, ceilings and walls for some reason and I'd love to be able to do that. ![]() It's hard to explain but I've had this Idea since I found out that modding exists. My idea is just making Undertale a 3D game, genocide-only obviously, in the Doom Engine with guns and stuff, like if Undertale was just a Doom Mod, you know. ![]() They don't even show up like these textures I made don't even exist in the WAD which is not true because I added them, I even checked the file size and they are into the WAD because the custom WAD I made is a few kilobites bigger than the clean Doom 2 WAD file. ![]() Hello, I installed Slade and WhackEd today because I wanted to start doing some modding, however, I created textures from sprites I took from another game(Undertale) and I just created multiple PNG files and converted them to the Doom GFX format in Slade, then I saved it to the WAD file(And I didn't forget to turn doom2 into a PWAD in a hex editor), but now when I open the WAD in Ultimate Doom Builder, I cannot put my new textures onto shapes.
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